AI Insights · Timothy · October 2025
Top 5 Low Poly Games Performance in Australia Q3 2025
Explore the performance trends of the top 5 low poly games on a unified platform in Australia during Q3 2025, with insights from Sensor Tower data.
The third quarter of 2025 saw interesting trends in the performance of top low poly games across a unified platform in Australia. This analysis, based on data from Sensor Tower, highlights the key metrics of weekly downloads, revenue, and active users.
Roblox from Roblox Corporation maintained a strong position with its weekly revenue increasing steadily, reaching approximately $325.7K by the end of September. Downloads fluctuated, peaking at 56K in the last week, while active users showed a dynamic trend, ending the quarter with around 2M users.
Carnival Tycoon: Coin Games, published by Wild Candle Spin LLC, experienced a peak in revenue at about $65K in mid-August, before stabilizing around $53K. Downloads varied, with a notable increase in late September, reaching 7.3K. Active users consistently grew, ending with nearly 49K.
Idle Lumber Empire: Tycoon Inc by AppQuantum saw a revenue increase in early August, peaking at $13.7K, before declining to $8.6K by the end of September. Downloads mirrored this trend, peaking at 7.1K in early August. Active users decreased gradually, closing the quarter at around 5.7K.
Eatventure, published by Lessmore UG, showed steady weekly revenue, averaging around $5.5K. Downloads spiked in mid-September, reaching 4.7K, while active users slightly fluctuated, ending at 6.6K.
Steal n Catch the Brainrot from BMH VN Game, despite a slow start, saw a gradual increase in revenue, reaching $46 by the end of September. Downloads peaked early August at 3.9K, and active users rose to 4.7K by quarter's end.
For more detailed insights and data, visit Sensor Tower.